Balance Patch v1.2.7
Progression
- Moved Competitive Queue unlock from level 10 to 20
Gameplay: Arena
- Adjusted several sightlines in Street and Khlong
- Moved the boat pier area closer to heated zone
General: Respawn
- Respawn reduction near team spawn increased from 25% to 50% for 10 m. and 10% to 25% for 15 m.
Radar <Nerfed>
- Ability: Scorching Scan initial windup increased from 0.5 to 0.75 sec
Init <Nerfed>
- Passive: Feel the Groove healing reduced per stacks from 15..15 to 15..10
- Ability: Muse Tuner starting decay timer reduced from 2.5 to 2 sec
Kronos <Nerfed>
- Primary: Ouronos' Dagger damage reduced from 60 to 55
Minor Balance Issue v1.2.7-1
Jake <Nerfed>
- Primary: Crossbow damage reduced from 80 to 70 (MAX)
Radar <Nerfed>
- Ability: Scorching Scan damage reduced from 20 to 15
Thoar <Buffed>
- Adjusted some vacuum behavior of Primary: March of Light for close-range and long-range engagement fairness
Balance Hotfix v1.2.7-2
Init <Adjusted>
- Ultimate: Waver radius increased from 5 to 6 m.
- Ultimate: Waver no longer grants Ability: Muse Tuner stacks
- Ultimate: Waver damage increased from 25 to 40 and now applies slowness to targets for 1 sec



